Vertigo-X said:
And no. Draw distance will only scale with resolution if the developer designs it that way, which most don't. For example: what is pop-in? It's when the item suddenly pops into view seemingly out of no where. It's ALL OVER current gen games and will still be common in next gen games. Resolution does *not* affect that. |
Most developers would rather develop a linear game with no open worlds therefore the draw distance ends up being low. BTW the issues of pop-ins are due to limited memory which should be remedied by next gen systems with 8GB of ram. Know something first before you give something in the conversation. -_-







