| attaboy said: I was going to get the Wii U version but, since they apparently didn't try, I'm going to skip the game entirely. First time since Call of Duty 4 Modern Warfare on the 360 that I do this. Oh well. |
I have the game for the "U", and personally, I think the multiplayer runs fine. I ran into the first major lag hiccup last night, and then it migrated hosts and was fine every game after that. I've never experienced any major issues with framerate that were noticeable or that disturbed my experience. I'd also say that it is graphically superior to blops2 and that yes, Treyarch was working with and tweaking IW's code in the making of this game instead of their own and I think they did a fine job despite.
I like that they went back to the "you earn points and then spend them how you like" with Ghosts vs blops2 where you pretty much had to level to unlock stuff which totally killed my incentive to prestige...well, that and knowing that why do all that work prestiging when a new game comes out every year and all that progress is for naught. I also think the maps are really cool in Ghosts, and I dig that there are some pretty large areas this time. For me, personally, coming off of Blops (Wii, which I loved) and going to blops2, I was dissapointed in the maps but Ghosts maps bring it back to form.
Is it perfection??? NO. But, In a nutshell, do I feel that it was 50 bucks well spent on the "U"? Yes, it's a heck of a lot of bang for my buck.
ohh, btw. A_Trey_U said on miiverse that the first update (apparently they don't count the small day one patch) is being tested at Ninty and will hopefully go live yet this week.







