Frequency said:
Your hardware ID was bounced to other hardware ids and the player with the lowest ping automatically set to host, which everyone else in the game is then connected to, the same goes for miiverse. The only tangible service nintendo offers/offered is storage for sending drawn images to other users, and even then these are tiny monochrome files that are shunted off the server eventually. The day you can buy a new console, login with a nintendo account and access all of your saves, purchases and profile data, is the day they will be providing a tangible coherant service network, until then youre just a hardware id being bounced around.
I suppose the difference is I have worked on games for Wii, WiiU, PS3 and 360 so I have an in depth knowledge of the network environments, so whether or not you fail to see a difference does not change the fact that there is one. |
And yet you have not demonstrated as to *why* they feel the need to charge for this, and what exactly we're paying for that isn't already monetized by the purchase of software. Where's the beef?

Monster Hunter: pissing me off since 2010.







