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outlawauron said:
RenCutypoison said:
The first rules of the freemium (for devs) are :

1) A better game brings more players

2) Player hates money hatting

3) The more players, the more money.

 

The freemium model worked well for a LOT of great games, and I don't see a game with that much great staff not being a great game.

Which games are you referring to? I play a lot of freemium because I'm a jackass with a smartphone, but I admit they're all pretty terrible.

On PC:

- Rusty Hearts

- Maple (pre-Big Bang)







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