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orniletter said:
I apparently haven´t really played Mario Kart 7 online for free...because hardware id- whatsitsname.

And Miiverse doesn´t exist........seemingly

Your hardware ID was bounced to other hardware ids and the player with the lowest ping automatically set to host, which everyone else in the game is then connected to, the same goes for miiverse.

The only tangible service nintendo offers/offered is storage for sending drawn images to other users, and even then these are tiny monochrome files that are shunted off the server eventually.

The day you can buy a new console, login with a nintendo account and access all of your saves, purchases and profile data, is the day they will be providing a tangible coherant service network, until then youre just a hardware id being bounced around.

 

Mr Khan said:

Still fail to see the difference. If *all* games had dedicated servers, it would be worth it. If we're talking about content management, that's all stuff that's being monetized by, you know, buying the content. The rest is just a peer-to-peer run that they've duped gamers into paying for.

I suppose the difference is I have worked on games for Wii, WiiU, PS3 and 360 so I have an in depth knowledge of the network environments, so whether or not you fail to see a difference does not change the fact that there is one.