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Mr Puggsly said:
Aldro said:

There are games like Crysis 2&3 that are sub 720 with occasional dips and many other games such as Battlefield 3 that are also sub 720 on PS3/360 and running on 30 frames, yet games that held 720x30 were argued to be among the best graphically. So it really isnt all black and white and we shouldn't generalize on something like this. Skill plays a huge role and the exclusive games atleast on the PS3 and 360, that were able to optimize specifically for one console always seemed to have some advantage. Especially if that developer is a first party developer that has internal connections at hand. (ND for instance is the freaking home for the ICE team, I believe).

The games you mentioned were barely under the standard 720p resolution. They are also games with massive detailed enviornments, thus making them some of the most visually and technically impressive games on 7th gen consoles.

If we saw more games achieving 1080p and 60 fps, I would feel more confident about 1080p sticking around in more visually impressive games down the road.

Still though, my point stands. Lower resolution does not necessarily mean that you can push better looking assets.

Games like CoD are noticebly under (even if 60 fps).

Hell I'd give you the framerate being lowered allows for more to be done. But resolution => No. That's also why KZ SFs framerate is "variable 30" and not around 60 like the MP. It is to allow for those extra juicy stuff.