1. Total Budget. at least 1 million on prelaunch development
2. Genre. F2P Real TIme Strategy
3.Gameplay Description, world, and story. Its a F2P Competitive Strategy game. There are no strict factions. Instead, you get a deck of 40 cards which indicate what units, buildings and upgrades you can use in the match. There are factions but the only benefit to them is that same faction gives a slight buff. 3 maps available at launch. A match requires just 2 members but it can go up to 8. The purchase mechanic is combination of extra cards and aethestic alternate coloring.
-World- The world is divided between 3 main factions, the denizens of the demon world, the residents of the earthbound world and population of the heavens battling for control of earth
4. Platform. PC, maybe Wii U (servers between the platforms would be shared)
5. Marketing campaign. 500k. Various ads over the internet
6. Metacritic. 80, but I'm not sure if there are too many F2P games on metacritic
7. Sale's target. 500k people who have purchased something
8. Dev cycle. 1.5 years
9. Game title.
And concering your studio.
1. Studio location Somewhere near New York
2. Studio name TAG Studios
3. Studio mancount 50.
4. Studio logo- Letters TAG arranged in an intricate way surronded by paint splatter
5. Studio's endgoal - a Long sustaining F2P game









