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eFKac said:

They gave a valid reason for it imo. Of course they could have left it and let consumers decide whether it's too much of a clusterfuck on the screen or not, but I guess they didn't want negative backclash because of how bad it plays on the Vita, and I'm sure a lot of consumers would rather say that Blizzard is to blame, they should work it out, etc. etc. talk all kind of shit to them, instead of just saying, of yeah this doesn't work out, nevermind.

That wasn't a valid reason.  The Vita screen ratio is the same size as a 16:9.  The PS4 running remoteplay would just downgrade the quality for viewing on the Vita.  you'd get an exact image on the Vita that you do on the PS4 with an HDTV.

The only difference on the PS4 than using a regular controller that we were given was the touch pad would swipe up and swipe down to change skills on the fly.  Did you forget that the Vita includes both a touch screen and back touch panel, one of which could replicate this effect.  Their so called valid reasons is nothing more than bullshit coming out of their mouths.

Kresnik said:

http://www.computerandvideogames.com/437410/diablo-3-blizzard-looking-into-ps4-remote-play-support-says-senior-producer/

They backpeddled; sort of.

Not a moment too soon, too! This was one of the titles I was genuinely looking forward to remote playing. Dungeon crawlers make good handheld experiences.

Hopefully the feature is included.  I call it laziness on the developers part if it isn't.