Daisuke72 on 09 November 2013
| radishhead said: 1. Total Budget. - At least $100 million 2. Genre. - Simulator 3.Gameplay Description, world, and story - It's going to be the real-life MMO simulator that everybody secretly dreams of. A chance to start your life afresh with just an internet connection and computer. Extremely developed internal economy, massive variety of careers and almost complete freedom. 4. Platform - PC 5. Marketing campaign - The internet, newspapers and TV will do the marketing job for me by talking about it - it's a massive project that couldn't be ignored. 6. Metacritic - It's not easy to review a game like this, but if it was made properly then I don't see why it wouldn't get 90+ 7. Sale's target - 50 million active players 8. Dev cycle - Ongoing updates, but original game will probably take around 5 years to develop with a large enough team 9. Game title - Life Online 1. Studio location London, UK 2. Studio name Life Studios 3. Studio mancount Hundreds 4. Studio logo A globe with a videogame controller tied around it 5. Studio's endgoal Domination of the MMO genre. To create a game that's influential on a real-world scale. |
lol our games are somewhat similair.







