lol when I read that thread while I was ban I imagined the scene of LOTR where the orcs attack the wall lol....
did you guys even read the post ????
you do realize he doesn't say the cloud runs the graphics???? he says that the AZURE MS cloud server infrastructure they have available to them allowed them to allocate less HUMAN resources such as devs and programmers for that part (drivatar and online gaming) and put more on the actual graphic/physic game engine team in general.... because the SDK requires less overhead...
in other word he just said he had more people to work on making sure the game was 1080p 60fps because the MS cloud/online infrastructure is easier to exploit than if they use an in house solution....
but nice post this was some hilarious reading to make....








