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Exclusive features of PS4 version.

“The DualShock 4 definitely has some really cool features on it,” Humphreys told IGN. “A small one is the Light Bar. I know that seems like ‘okay, whatever, that’s cool,’ but one of the nice things is we can color code it to the player colors in the game. We found it’s actually already really useful. If you’ve been playing and someone walks away from the table and comes back, they’re like, ‘which one is mine? Oh, I’m the blue one.’ It’s a small thing, but very cool.”



More importantly, the PlayStation 4’s built-in Share button and PSN’s new social features have allowed the team at Blizzard to come up with some creative new ways to interact with friends.

“That’s definitely one of the things we really want to focus on for the PS4 version, new ways that we can incorporate social aspects into the adventures,” Humphreys explained. Those new features include Player Mail, Player Gifts, and a new idea called Avenger Kills.


The third feature, and perhaps the most interesting, are Avenger Kills, which let you take revenge on monsters who have killed your friends.

“Let’s say you’re out playing in the world and a lowly white monster manages to get that last killing blow on you,” Humphreys said. “There’s a chance that that monster will level up and then a portal will open and the monster will jump through. And then maybe later on when I’m playing in my game, a portal may open up and the monster will come through and I’ll get a message like ‘[your friend]’s killer is now hunting you.’ And I have a chance to then take vengeance for this monster that killed you. It’ll be now a unique monster that has affixes and is much more powerful and when loot drops, of course, I’ll be able to get mine, but that I can send some back to you. It’s just kind of a fun way to help connect games.”

http://m.ign.com/articles/2013/11/09/blizzard-explains-diablo-iiis-exclusive-ps4-features