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Carl2291 said:
DonFerrari said:

Other racer was developed in 3 years with 6x more cars and 3x more circuits... and without the power of the clouds.


Dont give a shit. Thread is about how the cloud has helped them spend more time reaching 1080p/60fps.

The cloud and features within said cloud have helped them. Its helped them focus less on the online functionality, because they just use the cloud instead of building it from the ground up. Its given them more time to get different things sorted.

Hes saying that its thanks to the servers they have been able to spend longer optimizing the game itself rather than building server stuff from the ground up.

Am I the only person to read the actual OP?

I have read... but my answer was for your post and their part saying that their game was just possible in the timeframe because of the cloud... but even so they have slautered their content...



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."