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This has so many holes in it. First, as others have pointed out, the cloud is not enhancing the graphics or resolution of the real time game or the result of that would be the game should look worse if you played off line. That would cause quite a storm.

Second, if we conclude the cloud processing merely saved time in developing the game and allowed more resources to be allocated to developing the game engine, then:

1. Its just a case of this being a development methodology.
2. Its just a way of saying we had access to real powerful computational aids of which I can see why a lot of other developers probably have alternative solutions.
3. Its just a way of having a smaller development team because they have a source some other development teams don't have access to.

So basically this is more FUD.