ethomaz on 08 November 2013
| MikeRox said: Actually, it reads to me like, they used the cloud to do all the computational stuff whilst developing the game. Meaning that freed up development resources to focus on ensuring the engine was optimised to run 1080p/60fps. Rather than it actually being, the finished product needs to access the cloud in order to deliver the physics. |
So you have no physics without the Cloud?







