@Legend11
I have come to see the platform games as a mere sub genre of the action adventure genre. I am thinking the industry is beginning to see it in the same fashion. Basically once you look beyond cute cuddly mascots jumping around colorful worlds you see that many games incorporate many of the same elements.
I have to ask the serious question what defines a platform game for you. Does it require a cute cuddly mascot, or is it more an issue of mechanics if that is the case I would purpose that Crackdown is a valid platform game, as is Naruto, or for that matter Assassins Creed. While for most people these titles do not spring to mind they share most of the same elements you find in a Mario merely in a different context.
This question has bugged me for awhile grouping them all into action adventures resolves the problem. Basically you avoid the question by not having to answer it. I think ironically Zelda is a jump button away from being a platform game. Most reviewers no longer consider it a RPG anymore, or even use the term action RPG. Strangely enough Crackdown has more role playing elements then Zelda, and we most definitely do not refer to it as a action roleplaying game. Does it require a fantasy medieval local?
I just have to know what is it that defines this supposed genre is it the cute cuddly mascot? If so why should that really matter isn't a genre defined by how the game plays. Not by the protagonist.







