Chris Hu said:
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uh...the source directly refutes your argument. Denial is one thing, but devotion to an argument after it has been debunked is utterly idiotic.
"In terms of building the game, we originally developed it on PC and everything we were doing was breaking the bank on [Xbox] 360," Jones said.
"The number of zombies, the streaming stuff we wanted to do, memory budgets for the number of environments, and items and physics and all of that stuff," he added. "Our tech team partnered with Microsoft to get early specs and figure out how we were going to get it on new hardware."
Asked how Dead Rising 3 has changed since it switched platforms, Jones said the new Xbox One technology allows Capcom to make bigger, more in-depth worlds.







