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Xen said:

@Hynad: Yeah, because SHMUPS are Action/Adventure games are the same thing! 2/10, try again.


They're not the same kind of games. But Uncharted and Gradius V, for example, both use a linear level progression. And you state that you don't like linearity. What is wrong with a game being linear?

Must all games be open world to be fun and compelling? What about Mario games? You enter level, find path to reach the star, finish the level. Go to next level... What's wrong with linear gameplay? Why is it a negative? It's a game style. Just like open world is and other.