S.T.A.G.E. said:
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Thank you for your reply, this is more in line with what I was looking for. If you don't mind, I have a couple of follow up cpmments I would like to hear your take on.
First of all, Assassins Creed is an Action Adventure game, so is Uncharted. While I realize Uncharted also has platforming and first person shooter elements I don't think it's completele meaningless to compare the two games.
So, if you will. There are the specific things in Assassins Creed that I do not particularily enjoy:
- An open world to explore, that requires certain missions to be accomplished that ultimately forces the narrative in the desired direction. I particularily dislike the lengthy cutscenes that is fired up with every new mission you accept
- A word filled with 'side quests' that quikly become very tedious. In Assassins Creed IV thyat I am playing now this is stuff like "Free the pirates" and finding hidden chests or whatever. I grow tired of that stuff extremely quickly
- Climbing, hiding, stalking requires virtually no skill. It's all basically done for you. I am hoping that Uncharted at least has a more complex mechanic for climbing buildings etc. From my limited experience it does, but the platforming still seemed extremely easy when I pleayed it.
- A laughable combat system that offers almost no challenge what so ever.
Finally, worst of all:
When you perform certain things, like a sneak assassination or whatever, it is just a matter of hitting a button at the right time and the games plays an 'awesome' animation of whatever action. This is my number one fear. The QTE. I am wondering if Uncharted utilizes the same mechanic.
These are my main gripes with Assassins Creed. I would like to know how Uncharted compares in these areas.
Edit: I would actually like to know if these mechanics are typical of all Naughty Dog games or not, and if not, what type of game is this new game they are teasing likely to be.







