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S.T.A.G.E. said:
impertinence said:
My experience with Uncharted is very limited, but enough that I decided to never buy or play another game in the series ever again. However, this seems like a great place to ask: Am I wrong? Should I play an Uncharted game and why? How is Uncharted different (better) than Assassins Creed?


It sounds limited, hence, comparing it to Assassin's Creed as if it were the same genre. Assassins Creed has more in common with Ryse than it does Uncharted. Uncharted is a third person shooter with parkour elements and Naughty Dog's brand of immersive blending of cinematics to gameplay fidelity mistified some people making them forget they are watching a cutscene during a game. Many games have followed their camera tricks, and gameplay mechanics and even animations. Star Wars 1313,  Tomb Raider, The Last of Us, The Order: 1886, even MGS5 (and more) will take a page out of its book moving from the end of the curent gen into the next gen. Sony and their devs seem to be forming their own style out of the TPS (third person shooter) genre that is quickly becoming the hallmark of Sony quality and you notice it even when you look at third party games. Not to say it didn't get inspiration from elsewhere because obivously it has. 


Thank you for your reply, this is more in line with what I was looking for. If you don't mind, I have a couple of follow up cpmments I would like to hear your take on.

First of all, Assassins Creed is an Action Adventure game, so is Uncharted. While I realize Uncharted also has platforming and first person shooter elements I don't think it's completele meaningless to compare the two games.

So, if you will. There are the specific things in Assassins Creed that I do not particularily enjoy:

- An open world to explore, that requires certain missions to be accomplished that ultimately forces the narrative in the desired direction. I particularily dislike the lengthy cutscenes that is fired up with every new mission you accept

- A word filled with 'side quests' that quikly become very tedious. In Assassins Creed IV thyat I am playing now this is stuff like "Free the pirates" and finding hidden chests or whatever. I grow tired of that stuff extremely quickly

- Climbing, hiding, stalking requires virtually no skill. It's all basically done for you. I am hoping that Uncharted at least has a more complex mechanic for climbing buildings etc. From my limited experience it does, but the platforming still seemed extremely easy when I pleayed it.

- A laughable combat system that offers almost no challenge what so ever.

Finally, worst of all:

When you perform certain things, like a sneak assassination or whatever, it is just a matter of hitting a button at the right time and the games plays an 'awesome' animation of whatever action. This is my number one fear. The QTE. I am wondering if Uncharted utilizes the same mechanic.

These are my main gripes with Assassins Creed. I would like to know how Uncharted compares in these areas.

Edit: I would actually like to know if these mechanics are typical of all Naughty Dog games or not, and if not, what type of game is this new game they are teasing likely to be.