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JayWood2010 said:
Frequency said:
Dips at checkpoints are something that happens on most games, if you think games maintain silky smooth frame rate when loading data you are dead wrong, hell you could have a $6000 gaming PC and a screen showing nothing but a spinning loading icon is doing to stutter and pause regardless, that's why most use loading bars because stutters in bars are less noticeable.

As for slowdown during heavy effects, that's going to happen on both versions.
Tldr, wowitsfluffingnothing.gif


If it is frame rate issues it is noticable drop offs that will hinder the experience.  Dips is fine as long as they arent significant enough for you to notice.  When you notice it looks as if it is skipping frames.  

So when they say frame rate issues, i believe they are saying that it is noticable and hinders the gameplay.  


The review specifically states during 'set pieces' aka cut scenes, aka not gameplay.

I would be interested to know if the game was installed to HDD or was installing during his gameplay, but alas he does not mention, but alas thus far the only frame rate issues noted have been during cut scenes and one reviewer noting some during multiplayer, but those were differed to as brief dips, without specifics how are we to know how big of a dip it is? 5fps, 10fps? Hell it could dip 30fps and you would still be getting a frame rate that pretty much most current gen games AIM for.

 

Storm in a teacup, when the reviews for Xbox one hit those will show the same issues, only it will be played out to be an even bigger issue then for obvious reasons.

 

Either way this thread is setup as pure flame bait by a most likely throw away or secondary account, so what do we really expect?