walsufnir said:
JayWood2010 said:
walsufnir said: res-drop - hardware's fault. framerate-issues - developer's fault. |
Well obviously lol
I believe this shows that developers need a little more time with hardware so they can optimize better on both consoles as A LOT of people has been mentioning, but A LOT of people just seem to ignore them and get all Mr. Angry Pants over resolution and now Frame Rate.
But you know, the best looking games always come out day one for new consoles xD
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Actually this is what I expected. Tools have to get evolved, APIs get hardened, some OS changes influence games, the whole surrounding has to get known to devs. A wonder that 3rd parties have even games running ;)
I think in about a year we will see a massive leap in terms of graphics for both consoles. How multiplats will differentiate we will see.
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Oh we will. And in two years there will be another leap, and then another in three years. Its why i dont understand why people are getting all bitchy over launch games when they arent even very optimized yet. Personally seeing Ryse and Killzone im pretty happy with the way launch games are looking at the moment. Ill use an example from an early to late gen game on X360/PS3
