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theRepublic said:

fatslob-:O said:

@Everyone 

I love how people hate sales numbers sooo much. They are the ones to speak about the truth of the quality of the product.

I don't know about everyone else, but I don't hate sales numbers.  They are very important.  They are just not always a great indicator of quality.  Inferior products win in the market all the time for a variety of reasons.

I would say that sales are a great indicator of market appeal.

Then what else can define quality quantitatively ? 

How is minecraft a smash success if it had no marketing, was a new IP, and it came from a small unknown developer at first ? The biggest factor to sales is quality. Marketing/hardcore hype won't cut it. 

@Bold Those are some pretty bad excuses if you ask me. If the game were good then there would be no excuses as to why it sells bad. If a game were truly bad then it would have never been supported by the mass market. Ever heard of the term the customers are always right about what they want. Bad businessmen will make bad excuses as to why the game sells poorly. They won't ever tell you the exact reason and it's probably because the product is shit.