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Fusioncode said:
I have to echo everyone else in saying these are pretty awful predictions. A new console every 2 years wouldn't make sense for either developers or hardware manufacturers. Nintendo won't give up on the WiiU after only 3 years. I don't see how PS4 and Xbox One are going be that close in sales. Finally, I don't get how the "Cloud" will become the next big thing in gaming. Nobody even knows what it is.

Cloud is all about remote rendering but alot of people here don't realize is that microsoft is not willing to shell out loads of money to buy that type of computing power. They underestimate how expensive cloud really is. $60 of xbox live subscription profits just won't cut it. Unless microsoft offers a subscription service for cloud rendering for $170 or so dollars yearly (Maybe even more for all I know but once new fabrication process comes into play it will get cheaper but do and note do note that it won't get cheaper by a significant margin until the end of the generation. I realize that onlive costs $120 yearly but this time they have to buy hardware that is closer to next generation in order to give a meaningful boost.), cloud won't mean a damn without the money to purchase the hardware while also maintaining is electric bills and other expenses too. Another thing to note is that while 2Mbit connection is required(Which is pretty low.) but they don't describe latencies and user experiences.