Locknuts said:
4K TVs more than 50 inches displaying 4K footage are incredible and just about any computer monitor capable of 4K looks amazing too at <1m sitting distance. But it appears that more people are seeing less of a difference between 720 upscaled and 1080p in their lounge rooms on the same TV. My bias (for those interested) is gameplay > graphics. People claim better graphics means more immersion, but the focus on graphics at the moment has me a little concerned. Could just be that there's a new generation coming, but even with current gen I've seen almost gamebreaking framerate drops in very pretty-looking AAA games. I'll take a consistent framerate with tight controls and low response times over higher resolution assets any day. That's why I game on PC: so I can turn the settings down to guarantee a consistent framerate at all times. Like I said, hopefully the focus goes back to gameplay after the new systems launch. |
I may game different than you, but I don't remember a PS3 1st party in the last few years suffering from this plague (one drop or a small freeze, ok... but I never got annoyed at it)... actually from my 120+ ps3 collection don't have many games that I feel this problem (and some of them have really shitty graphics AND gameplay - all of the aspects of gameplay)... Maybe I have come to accept that buggies and some issues are common in game and I auto filter them (even in the damn broken Alone in the Dark Inferno).

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







