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eyeofcore said:
Main and primary reason why a lot of games on Xbox One are below 1080p and even 720p is because of eSRAM that is used for GPU since developers need to learn to work with it and when they do then Xbox One will have a chance to outshine PlayStation 4 and since eSRAM is 28nm like the GPU then Microsoft most likely embedded it into GPU thus it will have way higher bandwidth than PlayStation 4 so it will be more efficient and more complex things can be done, since Xbox One has a weaker GPU I think that eSRAM will help to make it neck to neck and DDR3 RAM is fast enough and better for the CPU.


Even if the Xbox One had 8 Gigabytes of eSRAM running at 1TB/s it still won't outshine the Playstation 4.
The reason is simple, the hardware that shows the pretty images on screen, performs shader effects, shadows, lighting and other effects is in short supply on the Xbox One.



--::{PC Gaming Master Race}::--