Wright said:
Project Gotham Racing ain't a simulator, though. It's a mixture between the simulations of FM and the arcade style of...Need for Speed? (When it was an awesome franchise). |
Loved undercover and liked Shift... have played some shitty NFS (one this gen - Pro Street - and others the last)... about it being in middle of arcade and sim I already new (maybe quite similar to driveclub, we will now when we get to play it)... I'm talking about the feeling, responsive, fun factor, etc... which I believe may be really good.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







