| Locknuts said: I like this thread. It shows that even some within the gaming journalism industry are experiencing diminishing returns. Some will notice an increase in resolution more than others, but unless everyone magically starts getting bigger living areas and buy 60 inch TVs, or sitting closer to their TVs for some reason, console gaming resolution has definitely hit a wall. |
Or you can see Bias, spin and whatsoever... my wife that is no expert saw a 4K 86" TV and won't matter the distance she was marveled with the image...
Diminishing returns, distance, screen size is all nice words we use to defend one position... doesn't matter the general situation (excluding anomalies) a 4K>2k>720p no matter the size and distance (and in most case is noticeable, you may not see the pixelation but you will feel the general change of quality of image)... And what is even more crazy is that a 1080p have around 2Mp, but for photo if you take a 10x15cm you can see diference going through 2Mp, 3Mp, maybe stopping at 8 Mp even looking from 30cm distance... If it didn't matter cameras wouldn't ever go over 10Mp unless for professionals doing GIANT frames.
The same person that in some cases (not you) says 720p is almost equal to 1080p when seeing an analysis of cellphone camera say how important is a 40Mp sensor (its crazy since even top professional cameras don't go over 21Mp as far as I know).

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







