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globalisateur said: FIrst, hard to notice subtle details on whole big screenshots. And you should compare PS4 with PC's, not XOne. We don't want to care about 720p upscaled XOne image anyway, too much jaggies on those...(And on the videos the jaggies are worse because of the sharpening effect). Secondly, you should use the DF tool to isolate part of guy's head. Zoomed in, you'll see better the lack of details PS4's vs PC as if the texture was either low res or blurried VS PC's. But now compare PC vs XOne, the texture (ignoring sharpening) have the same amount of details (as if same res textures as it is the probably the case). Try the DF tool with the second image, the chopter on the roof focusing here the details (the many shaders) of the ground. Same problem. Xone have as much details as PC's (ignoring sharpening) but PS4's is shamefully blurred. It is very obvious in this one when you search for it and it occus with shaders, not textures. Once you notice the really subtle blur, impossible to ignore it (so maybe it is best that you first choose not to search for it). With the DF tool you can now see the (additionnal) blur occurs in every part of the whole screenshot and in every available screenshots. The problem occurs (more or less clearly) in every comparisons (PC vs PS4) I have yet watched. It occurs not only for textures but shaders and the whole image. It is not a resolution difference of textures and anyway XOne texture assets are the same as PC's, it should be the same for PS4. |
You are making the same mistake... forget the DF pictures exists... there are bullshots. DF picutures are wrong... that the point everybody here is trying to say to you... neither version looks like these pictures.
The PC and PS4 details are the same like pointed all the face off except DF.







