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globalisateur said: I am talking about individual textures (of one guy's head), not objects like grass or stones. As far As I know, textures of guy's heads are not procedurally generated in this game. When DF talked about details, they are talking about details in textures, not number of objects, at least in their context. And if I ignore sharpening and contrasting, XOne textures (at least some) have (approx) the same details as PC's (appears same resolution asset), as it should be for middle assets on slightly same resolutions even with some upscaling. Of course if you find a Very High res texture on PC BF4 version it would appear blurried on XOne but it is not the case, not on materials seen by me on Internet. I know that most people don't want to hear what some people and me (not XOne fans) are saying but it is really subtle. DF noticed it, some guys (not counting XOne fanboys) at NeoGaf/beyond3D/VGchartz have noticed it. We won't bury our head in the sand. Now that we know that PS4 is stronger than XOne let's talk constructively about this (blurred) reality. |
The guy head is a good example of your confusion... that NOT how PC looks... neither Xbone... you think there is more detail but theare aren't.
Xbone DF picture

THE REAL LOOK OF THIS SCENE ON XBONE (http://youtu.be/5cD_F0jTSac 6'35)... NO MORE DETAILS LOL

See how DF fucked the image.







