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I´m realy interest to see how both are doing upscale and Face2Face will be very elucidative. 1080 vs 720 is a very big gap if nothing else is behind, performance and effects wise.

I still think in the PS4 they are rendering much of assets and textures in sub-1080p (probably 900p) and using the extra GPU power to do the "native" resolution.

Battlefield 4 a much more demanding game shows that there is not a night and day difference.

Gaffers have been saying both consoles have the exact same upscale hardware. That is possible, but I think Microsoft should have put a extra layer for it to handle all the snap/swap features.