there are a few bugs on motorstorm that allow issues to arrise. The tracks in motorstorm are made to make the fast cars go the long way, and the slow vehicles go the short way. The tapping bug, (to be fixed this week if I'm not mistaken) allows the heavier vehicles to become the fastest vehicles. Once that is fixed, the game will become balanced and heavy things will be slower than light things. But the light things loose speed in the mud, so they cant go the short way. I honestly dont think Motorstorm looks that great, and DiRT looks better. However for those of you who didnt understand what I said. I said ARCADE style racing. That means pointless stupid, senseless, and fun, and ofen enough frustrating. I never said simulator. The physics model/handling is more simulator than not... But it's not a real life simulator. It's a motorstorm simulator. What I mean is, the controls are true to life, if there was slighly less gravity, vehicles respawned, and pointless races to the death... only to respawn. Then yes, it would be a simulator.
Really I think motorstorm just has great racing mechanics, and a concept of do anything it takes to win, including ram that son of a bitch off the road. :D
but yeah. That's that. I love motorstorm, it's my favorite racing game ever. If you could customize vehicles like you can in GT, I would consider it near impossible to beat.
PSN ID: Kwaad

I fly this flag in victory!







