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Mr Khan said:
RolStoppable said:
In Nintendo's case, it's basically the same crew that also brought us the GameCube. Which means that they are people who could correctly analyze problems and come up with a solution. Of course it's damning that they fell into the trap to pick things up where the GC left off, but if they could accept the GC as a failure that made change necessary, there are realistic chances that they will accept the Wii U as a failure and change course for the ninth generation.

I meant to make that point as well. What's important is that they correctly identified why the GameCube did poorly and rectified it, but then threw out a product that tried to do everything instead of doing what they do well after that.


Nintendo needs a product that can do everything - to some extent - if they want to expand their business.  The primary reason Wii did not have as long a life span as PS360 is the lack of technical grunt (HD) and 3rd party support.  They made a system that is significantly closer to their competitors than Wii was, while still offering a new and different experience.  Wii had the TV remote-like Wii Remote.  Wii U has the Smartphone-like Gamepad, both were designed to appeal to those not used to a dual analogue controller.  And I think both are a good idea and similar even if many can't see it.  They just haven't done a good idea of marketing it, or of making a game or two that captures the imagination of new and old gamers the way that Wii Sports and Zelda TP did.