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JazzB1987 said:

So is this a FACT that it was their capture card settings or is this your conclusion?  if it is fact  oh boy silly DF.

Fact. They even say that in the article.

Curiously, the top end is also affected, causing the image to appear distinctly washed out, as if set to limited range. This is particularly evident on PS4, which is kept free of a comparable black push to Microsoft's platform to compensate. Right now there's every possibility that it could be a capture situation, but it is worth noting that we saw no such issue on our PC captures and after returning to base, the same equipment produced a perfectly balanced picture on our PlayStation 3.

Seems like they are trying to see what happened... and a DF's employee said that on GAF.

"The issue here is simple; Tom had a limited amount of time to capture this stuff and was not able to do so in a normal environment. If mistakes were made normally, it would be easy to go back and correct, but with the way this worked, it wasn't really possible. 

Why so different? DF uses their own hardware for capturing while DICE were handing out Elgato boxes to everyone else. The DF hardware is actually much more capable but it works differently and, without the experience of working with these new consoles, I can see a situation where settings were dialed in wrong.

JackFrags used what DICE provided and probably didn't even attempt to change any settings which, in this case, turned out to be for the best."

They didn't have the game at DF but in a event at D.I.C.E. with limited time to capture the footage... so if they have more time then they can be what did wrong and corrected the capture.

Now we need to wait the official reviewe with news pictures... I'm sure they will fix the capture issue next time with the game.