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curl-6 said: "Both PS4 and Xbox One versions are sights to behold having spent eight years with current-gen platforms, but in their current states, neither can topple the PC's crown at ultra settings - instead coming in closer to its high setting. Cutbacks have been made, including lower resolution alpha used for water and fire effects. The PC also achieves unnoticeable level-of-detail (LOD) streaming as we run across the battlefield, while grass tufts and rocks still visibly fizzle into view on next-gen platforms. Lighting and bloom take a knock too in the step from PC, and it's apparent that individually lit particle effects are used more liberally in like-for-like cut-scenes. The gap is there, but as it turns out, this is all for the greater good of performance." |
I read that and this other too.







