Retrasado said: Regardless of what M$ said, the gamerscore and achievements are a moot point when Home comes out and they failed to mention the fact that the 360 has been out for a year longer than its competition (which explains why it has more games and better games). |
Good points, system reliability, disc scratching, system noise, etc also potentially affects the user enjoyability of games, should games receive a penalty for this? Gamescore support is a 360 system wide feature, as this feature is widely used and common amongst 360 games I think not supporting this feature it makes more sense this should rather result into penalties instead of resulting into bonus points if games do support this feature. What if Home starts to offer much more compelling system wide features, should PS3 games be ranked considerably higher than 360 versions?
It's important for devs to tap system specifc features, Wii or PS2 like graphics or sound (or too limited game complexity, like unimpressive AI, Physics, world size, etc) is unacceptable for 360 or PS3 games, but is prefectly suitable for the PS2 and Wii.
Cross platform developers who haven't yet started adapting their game engines for the PS3 I believe will have a hard time in the future, reviewers playing more impressive PS3 exclusives and some well adapted cross platform titles will probably start to slam subpar efforts. They will not look at this as a PS3 problem anymore, but rather as a development company effort problem.







