| kupomogli said: There are people here that are saying not much of a jump in quality of games because of a port of a current gen game? It's not like Ubisoft is going to completely remake the game to take advantage of the next gen consoles. They're just upscaling the game to have better resolution, add some extra effects, etc. Assassin's Creed 4 might be running a bit better and look slightly better for next gen consoles, but it's not taking the next gen consoles much of anything to do so. I for one clearly notice the difference, even though small. I took a screen capture of one part of the video. Maybe this will help those of you out who don't notice the differences.
Now, a few posts on the first page have already stated they notice the water. On the PS3 version, aside from the character in the background, notice how literally everything is far more blurred. The character in the foreground, the cannon in the background, the railing, the poles connecting the railing to the floor. Because of the shadows and colors, the character in the background is the only thing on the PS3 version that doesn't look blurry because of lower resolution. |
Thank you. People are expecting... I don't know what? These games are being developed concurrently for next gen and current gen platforms and therefore will share much of the same modeling etc. The differences will be in the little things at this point but to me the extra performance boost, crisper textures and better looking physics is worth the entry price.
I guess I shouldn't be surprised by the unreal expectations of the masses.








