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JustThatGamer said:

UC3 & KZ3 were both 3D which takes up a lot of space, Sony seem to have given up with 3D now so it's no suprise KZ:SF is smaller than KZ3. I don't know why the European version of GoW3 was 40GB though, wasn't even 3D, seems a bit excessive.

I guess another benefit of the PS4 is that instead of using pre-rendered cutscnes which take up a lot of memory they can render them in real-time instead to save space. I think 30-45GB will be the average size for AAA PS4 exclusives, a little bigger than PS3's average.

My post was sarcarm