| PayaV87 said: Well, Gran Turismo 6 will make 7-10 million on PS3, it's just makes too much sense to release there. Ratchet & Clank + Knack would've been overkill for PS4, Insomniac doesn't have PS4 devkits, and they don't develop for Vita, so there is that. Rain is a Playstation C.A.M.P. project just like Tokyo Jungle was, so it's basicly a a bunch of independent developer, with Sony's help. Altough Sony should've forced their hands to make it a PS4 launch title. What I feel like is a mistake was really (besides Rain) is let Santa Monica make a new God of War. They've should of made a God of War Vita, the AAA game the Vita desperatly needs. My biggest dream is that the Bluepoint guys get a chance to make their own game, not a port job (their tech seems flawless), and the first game should be a GOW Vita title -or- Heavenly Sword 2 for Vita. |
And that brings me swinging back to my first point - Yoshida's incompetence. He's the higher up in Sony in charge of WWS - he should personally be involved in greenlighting every project from a first or second party studio. He should know when PS4 is releasing; what games are filling out Vita's 2013 schedule; and should be planning ahead.
So if there's a conflict between Ratchet & Knack - plan ahead. Contract Insomniac to make a full Ratchet game with a 2 year development time so it releases in 2014 and doesn't clash with Knack. Have Japan Studio work on something that isn't a 2D platformer if it's going to conflict with Tearaway. Have Polyphony make Gran Turismo 6 Prologue for PS4's launch, so that they can release the full game on PS4's holiday 2014 install base; put Evolution on a Vita game in the meantime so they don't clash with Gran Turismo.
The guy should be overseeing things; and at the moment things just seem like a circus with little to no order, which is really frustrating.
edit: And hell, "Insomniac don't develop for Vita" isn't an excuse. They're a second party studio. Contract them to do it. Give them a PS4 dev kit if they don't have one already. Blimey.







