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PayaV87 said:

Well, Gran Turismo 6 will make 7-10 million on PS3, it's just makes too much sense to release there.

Ratchet & Clank + Knack would've been overkill for PS4, Insomniac doesn't have PS4 devkits, and they don't develop for Vita, so there is that.

Rain is a Playstation C.A.M.P. project just like Tokyo Jungle was, so it's basicly a a bunch of independent developer, with Sony's help. Altough Sony should've forced their hands to make it a PS4 launch title.

Puppeteer, yeah that should've been a Vita title, as I said numerous times, but they've got Tearaway, so Sony probably was afraid to release two similar titles in a short timeframe on a weak platform, so that's an understandle descision.)

What I feel like is a mistake was really (besides Rain) is let Santa Monica make a new God of War. They've should of made a God of War Vita, the AAA game the Vita desperatly needs. My biggest dream is that the Bluepoint guys get a chance to make their own game, not a port job (their tech seems flawless), and the first game should be a GOW Vita title -or- Heavenly Sword 2 for Vita.


And that brings me swinging back to my first point - Yoshida's incompetence.  He's the higher up in Sony in charge of WWS - he should personally be involved in greenlighting every project from a first or second party studio.  He should know when PS4 is releasing; what games are filling out Vita's 2013 schedule; and should be planning ahead.

So if there's a conflict between Ratchet & Knack - plan ahead.  Contract Insomniac to make a full Ratchet game with a 2 year development time so it releases in 2014 and doesn't clash with Knack.   Have Japan Studio work on something that isn't a 2D platformer if it's going to conflict with Tearaway.  Have Polyphony make Gran Turismo 6 Prologue for PS4's launch, so that they can release the full game on PS4's holiday 2014 install base; put Evolution on a Vita game in the meantime so they don't clash with Gran Turismo.

The guy should be overseeing things; and at the moment things just seem like a circus with little to no order, which is really frustrating.

 

edit: And hell, "Insomniac don't develop for Vita" isn't an excuse.  They're a second party studio.  Contract them to do it.  Give them a PS4 dev kit if they don't have one already.  Blimey.