Gamer_of_the_Year said:
I wholeheartedly disagree. If you're saying blurring the line with cinema is a negative when it dimishies gameplay I'm with you all the way however. What IM saying, is that the gaming landscapes evolving appreciation for story structure and character and plot development along with its increasingly first class production values and advancements in graphical fidelity used to heighten emotion and immersion are imperative positives. Of course as a gamer, gameplay will always remain número UNO but these advancements made this gen only made gamings core that much more stronger. Gaming is a hell of a lot more respected now as a medium than it has ever been. And that too, is a good thing. That's what ai mean. |
That's a very well thought out philosophy on games. And I appreciate your enthusiasm for those types of experiences.
I too love a good story in a video game. Some of my favorites -- Ocarina of Time, Deus Ex, Ico, and Final Fantasy III -- have interesting, moving, and surprising stories. Nothing wrong with storytelling in video games.
What worries me is the recent trend to turn video games into Hollywood blockbusters. Regardless of any aesthetic similarities, games and movies operate according to different traditions and different restrictions. I strongly believe that as games become more linear, more scripted, and more dependent on action set-pieces, they lose part of what makes them a game to begin with.










