That was to be expected from the increased FOV of Kinect 2.0
Kinect 2.0 512x424 FOV 70 degrees by 60 degrees
Kinect 1.0 320x240 FOV 57.5 degrees by 43.5 degrees
That also means that the resolution increase is only about 30% effectively from the same distance.
It's a different measuring technique though, we'll see soon enough how it works in the real world.







