The problem with the PS3 and 360 this gen is not only does the development costs rise dramitically as the bar gets higher and higher but the development time also does - this means that the companies have a lot of overheads before they get any return, taking all of this into consideration is it any wonder why we're beginning to see vast array of FPS as there's so many of them getting huge success, would you take a high budget risk?
This is why Xbox Marketplace / WiiWare is important this gen and even though some aspects of this gen seems to be pushing the gaming companies into a stale position - the DLC outlets are perhaps the most diverse introduction since Cartridges got replaced by CD's.







