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Captain_Tom said:

"Blast processing" 


"Wonder Book"

Are you guys saying that this game will run on dedicated servers including the AI another other stuff processing on those servers or are you saying the game will play just as well if not better doing P2P on the PS4??


We're saying even the PS2 had dedicated servers.  FYI MAG on the PS3 has 256 players on dedicated servers with exactly ZERO lag.  "The Cloud" is just marketing hype man.  Any console can have cloud servers and Sony just bought an entirely cloud based company...

Thats not clpud processing. You have to have online to play the game. Because the game will not run without.

Titanfall processes all AI in the cloud not on the local Xbox One Processor. It also processes physics in the cloud and fiefights etc on the otherside of the map all dont in the cloud. 

Its not about lag and how many players.

Thats what the user is referring to. Sony dont have servers or enough ( 3 per console ) to do that with PS4. They havent once said they can when asked about Cloud Processing on the PS4. 

No they said they definately could:

http://www.polygon.com/2013/6/12/4424022/sony-shuhei-yoshida-says-ps4-cloud-computing-calculations

 

Also if Titanfall needs these magic servers, then why can it run on PC?  Oh that's right because anything, even a tablet, can use servers.   Sony has plenty of servers it can use (Though it will probably just use some of EA's thousands of servers...)

Um... the PC and 360 versions use the Azure cloudy goodness as well. You're right about one thing, all the devices can use a server. Its not the server access that is important here, its what these servers can do.