Thats not clpud processing. You have to have online to play the game. Because the game will not run without. Titanfall processes all AI in the cloud not on the local Xbox One Processor. It also processes physics in the cloud and fiefights etc on the otherside of the map all dont in the cloud. Its not about lag and how many players. Thats what the user is referring to. Sony dont have servers or enough ( 3 per console ) to do that with PS4. They havent once said they can when asked about Cloud Processing on the PS4. |
No they said they definately could:
http://www.polygon.com/2013/6/12/4424022/sony-shuhei-yoshida-says-ps4-cloud-computing-calculations
Also if Titanfall needs these magic servers, then why can it run on PC? Oh that's right because anything, even a tablet, can use servers. Sony has plenty of servers it can use (Though it will probably just use some of EA's thousands of servers...)







