Xen said:
Mid tier is pushing it quite far, but indeed they are disappearing/disappeared :/ it's a big concern for next-gen variety, but we'll see how it plays out. Personally, I don't like 95% of indie stuff, so I almost never express interest. Most frequently they are bad attempts at 8 and 16-bit games, other times they are pretentiouses messes, and that is when they are not just a little leg above cellphone timewasters. Rarely there are castle crashers, journeys, flowers, the unfinished swans, braids, and so on. I'd imagine many people think alike around here, though I'll get to the article in an hour or two. |
Well there are so many of them that even 5% provides a lot more entertainment then sticking to AAA games. Which are mostly bad attempts at another patched together story with enormous kill counts pretending to be more then the sum of their parts. I find pretentious to be a more fitting term to modern AAA games, althought that's mostly due to the excessive hype and marketing making the games seem far more then they are.
Btw newsflash, all games are timewasters :)







