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CGI-Quality said:
Hynad said:
CGI-Quality said:

Looks CG-ish. Even though it doesn't look real, per se, the poly count jump is very apparent. Forza cars have always look less realistic than say, GT vehichles, but they've always had a stylized, pleasent appearance.

With the delay of DriveClub, it is going head-to-head with Need For Speed: Rivals. In that regard, Forza 5 definitely looks more next gen.


Hum... Ok. And? I don't get the "Looks CG-ish".  Toy Story is CG, and the toys look like toys. Transformers are CG and they look like real robots, metal and other material look the way they should. 

That car here doesn't look real.

Now, I've read your other repies here, do you consider this remark of mine as "trashing" the game?

Actually, I thought your comments were fairly reasonable. Others, however, have given it a hard time, especially when comparing it to DriveClub or GT. 

Good. Cause even if I don't think this car and some other cars don't look real, I still think the game looks really good. I just expect car sims to look real. Or as close to real as possible. Something GT and Project Cars have nailed, but Forza have been struggling to achieve throughout its history. As much as they push the physics and everything else, if the cars don't look real, it will always give this "arcade" vibe.

Now, I asked you this because, to a lot of people, if you make any negative remark about something, you're just a hater, biased, or a troll. Which is ridiculous if you know where I stand.