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pezus said:
Am I the only one who hates random encounters in JRPGs? Sometimes I just want to be able to walk in peace. Pokemon does it well (or did?) by not having pretty much everything a danger zone. If I need to backtrack it becomes a major pain in the ass. Especially since the goddamn battle intro and animations and everything take a huge amount of time.

Every game needs max repels. Bravely Default on 3DS allows you to change the encounter rate whenever you want, thats a cool idea