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Kresnik said:
Well, that sucks. Game is going to lose out on a lot of sales from not being there at launch. Although this will help fill out the release schedule at the beginning of next year a bit.


Tell you what, I wonder how much of this has to do with the closure of Studio Liverpool & BigBig. My understanding is those 3 NW studios worked really closely on projects. Certainly BigBig almost seemed like a subsidiary of Evolution by the end.

And I tell you what... Psygnosis would've gotten a game out of the door for launch :P

Yeah, while releasing later does help fill some of the blank months, the loss of launch sales is going to really suck :/ Being a launch title is one of the quickest ways to establish a brand.