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disolitude said:
You people above all think innovative means good. Lets not forget howmany times nintendo try to innovate and they failed. (Power glove, Virtual boy). Sega even more so... Nintendo has made 1 innovation work for them and now everyone is rushing to the innovation goldmine.

Besides, people that say that they left the company because of lack of innovation usually don't get their bonus and are being babies.

Correct you are, about innovation not neccessarily meaning GOOD, at least.  It's always a risk when you go off and do something that hasn't been done quite that way before.  That's the big fear I have with Home.  Sure it's an innovative interface for Sony's online plans, but I'm not sure if it will be efficient enough for general use.

The second part, though... Nintendo has done it more than once.. Shoulder buttons, self-centering analog stick(on a console), force-feedback(on a console), touch-screen gaming platform, etc.  Heck, even the standard gamepad design can trace it's lineage to Nintendo's innovative Famicom controller.

Only REAL question I have for Harrison is WHY Infogrames?  Jumping from a company that has stumbled a bit and slowly regaining their balance to one that is frantically bailing water out of their boat doesn't seem to be a wise bussiness move.