| selnor said: http://computer.howstuffworks.com/graphics-card3.htm It's in the article. Read it. Ive got to go. But it states here it's actually about 25 fps that the human eye can see. |
The fact is that the human eye perceives the typical cinema film motion as being fluid at about 18fps, because of its blurring.
f you had a movie with 50 very sharp and crisp images per second, your eye would make out lots of details from time to time and you had the feeling, that the movie is stuttering.
Just think of modern games: Have you ever played Quake with 18fps? There is no motion blur in those games, thus you need a lot of frames per second more.
http://www.100fps.com/how_many_frames_can_humans_see.htm
The human eye can process about 25 frames every second, but fast-action games require a frame rate of at least 60 FPS to provide smooth animation and scrolling.
http://computer.howstuffworks.com/graphics-card3.htm
On topic, probably we are going to see some framedrops, but most of the people won't care...








