| Mr Puggsly said: They present Beyond as if your decisions really mold story, but they really don't. The most control you feel you have is when you build an ending at the end. |
That's simply not true. The final sequence may be the only period in the game where the player is presented with entirely different scenes based on their choice, but each sequence before that plays out in varying manners. So to say that your decisions don't really mold the story is definitely inaccurate.







