Mr Puggsly said:
No, don't just pick and choose my words to make an argument. You ignored my comment about how Beyond requires no skill to play and you have little control of the story. Therefore it barely feels like a game, it might as well have been a television series. For example, I was disappointed how little my choices mattered in Mass Effect, but atleast it had enjoyable gameplay. I can't say that about Beyond. |
Options and gameplay are too different things. I chose your argument about the options in the game and how they affect the story because I disagree with them. I agree with your argument about the game requiring no skill to play, so there was no point in bringing it up. As a matter of fact, the whole point of this type of game is that it doesn't require skill to play, much like point-and-click adventure games.
What I don't care for in this game and the options it presents to you is that they're mostly no-brainers. There was never really a moment in the game where I had to sit and think about my options, because I was sure my choice was the correct one regardless of the ramifications, unlike Heavy Rain.
I am the Playstation Avenger.
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